Backstory Cards, Volume 2

Created by Tim Rodriguez

Backstory Cards blend your characters and setting concept into an intriguing set of relationships and history. It’s tailor-made for games where the player-characters already know each other—from fantasy adventurers to star marines, from supernatural beings who share the same city to global-hopping troubleshooters.

Latest Updates from Our Project:

Proofing and approval
5 months ago – Wed, Jan 16, 2019 at 01:46:10 PM

This is a quick one.

Why we proof.

The files were submitted a few days ago and after a few back-and-forth with preflight* edits we sent the files on and very quickly got a proof file back.

My habit is to skim very quickly and look for anything obvious, then wait a while and check again. And a good thing, too! In part of those preflight edits, I’d accidentally deleted all of the box branding along the right side of one of the boxes!

Now, this would not have ruined anything logistically, but it’s a substantial error to go into a final product and I’m VERY glad I caught it.

So right now, I’m guessing that production will go about a week or two now that I’ve passed in approval, and then stuff will be shipped before Chinese New Year. So, best guess right now is that we’ll be packing items for a February delivery.(unconfirmed)

More as it comes in!


* preflight refers to a checklist of items that help ensure that the printed result properly matches the digital files. Most commonly this 1. Checks that colors are specified in CMYK, 2. that images are embedded in the document (not just linked), and 3. that type has been converted to vector outlines so that it doesn’t rely on having the exact copy of the font file.

January Update!
6 months ago – Tue, Jan 08, 2019 at 09:18:28 PM

Happy New Year!

We’ve had a busy holiday season full of prepping and planning for the new year and it’s good and time to give y’all an update on the state of things!

We’ve been working out some production/budget issues and I’m happy to report that we’ve resolved them with packaging techniques. The short version is that running two separate SKUs was going to cost more for an equivalent run than a single, larger SKU. Like nearly twice as much, which started stretching the money a lot thinner than we’d like. So we’ve combined BCV2 into a single thicker box.

BCV2 Package Layout
BCV2 Package Layout

There are upsides and downsides to this decision, that mostly have to do with retail marketing, but especially with card count. When we got to the first step of assembling all the files, we realized that the move to the 108 card box would leave us far more shy on cards than we were comfortable with. (Figuring this out was a major part of the December delay). So we hired out another small stack of cards and while they were turned around quickly, U.S. holidays, business closures, and the like all contributed to a certain amount of stacked inability to get things done. And now as of today they have been shipped to the manufacturer, and the payment for manufacturing has been sent!

All in all, the initial expected date of September was not so much a bad guess as to fulfillment timing, as it was a bit of a victim of assumption of ease of finishing. We didn’t have to do very much new writing, but we did end up with a lot of smaller, difficult to predict elements that stacked up.

Thanks for riding along, we’ll have more information for you soon!


Production work Continues…
7 months ago – Thu, Dec 06, 2018 at 12:25:59 AM

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Spooky Backstory October/November Update
7 months ago – Fri, Nov 16, 2018 at 01:05:39 PM

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Backstory September update
9 months ago – Tue, Oct 02, 2018 at 12:49:39 AM

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